OTWONO / Interactive universe

Explore orbit.
Survive the swarm.

Fly between detailed project stations, then press Start game to face an escalating space horde. Your ship fires automatically. Collect salvage, build a weapon loadout and survive timed bosses.

WASD or arrow keys · Q/R strafe · Shift brake · E dock · Space to boost · P to pause
Touch controls on mobile. Sound off by default.

EXPLORE / CONNECT / SURVIVE
Direct navigation

Choose your station.

No flight required. This directory works without WebGL and remains the accessible alternative to the game.

Controls, gameplay and privacy

W / Up accelerates forward. S / Down reverses. A / Left and D / Right turn. Q and R strafe sideways. Shift applies braking thrust. Momentum carries your ship through turns. Space boosts while energy is available. E docks near a station. P or Escape pauses. On touch screens, drag the joystick to steer and use the Boost and Dock buttons. Weapons target automatically in Survival.

Waves advance every 40 seconds. Dreadnought bosses arrive every two minutes. Stingers pursue, Wraiths weave, Bulwarks absorb damage, Spitters fire at range, Lancers charge after a warning, Brood pods split into smaller craft, and ion mine layers drain boost. Collect gold salvage and choose upgrades while the action pauses. Homing torpedoes, firing drones, reactor blasts and piercing pulses combine with shields and engine improvements. Docking pauses play and provides limited repairs; stations do not make you invulnerable during survival.

Earn 10,000 points in one run to unlock Laser cat in Ship hangar. The cat fires twin eye lasers and faces terriers, greyhounds, bulldogs, dachshunds, dobermans, poodle packs and huskies. Alpha mastiffs replace the bosses. These variants keep the same abilities and balance. Unlocks and high scores are saved on this browser when storage is available.

Best survival results stay on this device when browser storage is available. No game account or online leaderboard is required. Sound starts off; choose Enable sound inside the game to opt in. Clear local score removes the saved best result.

The game is a playable metaphor for the ecosystem. Station completion and scaffolding follow project status; they do not represent real orbital infrastructure. All project information remains available outside the game.